Here you can find some info on my previous / older professional projects I worked on (in various roles) since I joined the industry in 2013.
If you have any questions or want to chat about the projects or roles, feel free to reach out!
Genre: 2D Platformer
Responsibilities:
- Designed and greyboxed 10 platforming levels with a focus on the trampoline mechanic
- Placed enemies, traps, and collectibles to support gameplay pacing
- Collaborated with lead designer to match tone and level rhythm
- Tuned difficulty curves to support smooth player progression
Genre: Arcade / Platformer
Responsibilities:
- Designing, balancing and tuning over 50 levels
- Creating and pitching feature specs, e.g.: power-ups and abilities
- Writing dialogues and overseeing localization
Genre: Casual Bubble Shooter
Level Design:
- Designed and maintained level editor tools
Game Design:
- Helped design selection mechanics, matching algorithms, aiming
- Conceptualized game modes and enemy behaviors
Genre: Casual Bubble Shooter
Level Design:
– Created over 800 published levels
– Balanced levels during live-ops
Content Design:
– Core gameplay features such as aiming logic and matching logic
– Designing all game modes and enemies
– Writing all texts and dialogues, overseeing localization
Genre: MMO / RTS
Responsibilities:
- Act as primary point of contact for players via in house ticket system
- Collaborate with other departments regarding feedback and technical issues
- Maintain a deep understanding of the game
Genre: MMO / RTS
Responsibilities:
- Responding to player messages
- Assisting with payment issues
- Resolving player issues
- Troubleshooting technical problems
- Handling player complaints
Genre: MMO / RTS
Responsibilities:
Player inquiries & payments
Issue resolution & troubleshooting
Responsibilities:
- Complete level life cycle: initial conception, blockmesh, final detailing
- Designed and shipped 40 levels
- Adjusted and rebalanced levels based on feedback
Genre: MMO / RTS
Responsibilities:
- Manage incoming player messages
- Identify and assess player needs
- Build sustainable relationships and trust with players through open and interactive communication
- Handle player complaints